Working with people is hard… but luckily, you’re working with game devs! Make your dream indie title with dismembered developers who always do their work on time and never complain.
In Psycho Coded✨, you play as Ellie, a socially awkward and obsessive producer who has the perfect idea for a farming simulator, but without the developers to make the game. Find local developers on SewnIn, chop their frail gamer bodies into pieces, and stitch those pieces back together to make the ideal developers. Then, set them to work. Micromanage their tasks and plan development milestones according to Ellie’s direction.
This game is still early in development and our demo is playable here. Check out our tumblr page here or our Twitter page here if you’re interested in following our development.
Made with Miles Esguerra and Seth Royston.
Our current game loop involves finding developers on SewnIn, killing them, cutting up their bodies, stitching those bodies back together, and assigning tasks to your new developers. The current game is entirely menus, with more visually compelling features coming soon.